New Media Reader #3

December 16, 2007

A Cyborg Manifesto

  • Haraway’s text is an “intervention at the level of mythology, of the imagines identities and positions from which action can proceed
  • the cyborg is a socialist feminist mythology that is not founded on belief in an idyllic past
  • argument for pleasure in the confusion of boundaries and for responsibility in their construction

The GNU Manifesto

  • for a while, open source software was the norm – people at MIT created their own open source operating system and users could supply their own code to create new environments
  • in 1984 things changed and open source started becoming closed – Unix became closed by AT&T, for example
  • this forced users to beg the companies to add functionality
  • Stallman created GNU, a free open source operating system
  • free can survive, as many do, like Apache
  • Stallman has become an outright critic of companies redefining copyright as a private good rather than a public good
  • free software is on the rise but free information is declining

Using Computers

  • a stinging critique of artificial intelligence
  • there is a rigidity in computer programming and inexpressible subtleties in human cognition that will never allow computers to attain human-like intelligence
  • we should design computers as tools
  • away from machine understanding and towards machine support
  • Human communication has taken AI’s place on the center stage of computing

Two Selections by Brenda Laurel

  • the key to understanding computer interaction – to Brenda Laurel – is a book more than 2300 years old – the Poetics
  • the computer can be studied from a humanistic approach – using well-defined models established for other forms of art
  • computer interaction is seen as dramatic

Towards a New Classification of Tele-Information Services

  • this essay considers the social role of various digital media
  • “the basic technology employed does not determine the category of service a telecommunications system provides
  • software can fulfill the role of the service center at time and at times take the role of another individual
  • The Eliza/Doctor programs could be seen as conversational

Mythinformation

  • positive social change has to be advocated and fought for – therefore, positive social change wont come about as an inevitable result of the growing use of computers
  • the “computer revolution” is not really a social change
  • people are bereft of information – information is knowledge – knowledge is power – increasing access to information enhances democracy and equalizes social power
  • BUT the people must ACT
  • waiting for a revolution will not bring about a revolution

From Plans and Situated Actions

  • To Lucy Suchman, early AI attempts were misguided
  • human action – stories that some of us use to organize our actions
  • intelligibility understanding and interaction between people and machines must be seen as profoundly different from that between persons
  • primary intelligence concern is – the users own – the designers – the systems – or those of communicating users

Siren Shapes

  • Web hypertext is limited – the true hypertext concept still has potential
  • exploratory or constructive hypertext environments
  • constructive hypertext – those in the process of creation by the user/author
  • “a user can freely move back and forth between the roles of author and reader, between the experiences of contsruction and exploration”
  • exploratory hypertext – the ability for users to create annotations and links

The Work of Culture in the Age of Cybernetic Systems

  • Nichols discusses “a shift from a fetishization of the object to fetisization of the process of interaction, of simulation”
  • Interaction offers the feeling of freedom but this freedom is placed within the confines of a larger simulating system
  • For example, in The Sims friendship and happiness exist in direct relationship to ones house and possessions
  • simulation in war as well – “missile cam” images resembled a videogame

The Fantasy Beyond Control

  • Lynn Hershmans Lorna is considered the first interactive video art installation (1979-83)
  • Viewers watched Lorna as she watched television and could interact with her and make her do things
  • the language of cinema was reinvented for context of interaction
  • touch screen – touch the woman over her body as means of navigation
  • networked video interaction can also be realized at some point in the near future

Cardboard Computers

  • everyday users of new media should be able to design and create their own tools
  • today this ideal is not evident
  • design cannot be completed by the designer sitting alone, it must include users
  • Utopia – new media tools should be designed for the quality of work they produce

The Lessons of LucasFilms Habitat

  • people were shocked when a large, online MMORPG came online – “shocked to find that players enjoyed killing each other online
  • this primitive graphical environment “provided numerous lessons in online interaction and the shared experience of a simulated world”
  • computer mediated communications – MOOs, graphical virtual worlds, and chat spaces
  • networked systems that provide real-time communications along with a graphical respresentation of each user in a simulated space bring different dynamics of exchange to the forefront

Seeing and Writing

  • how typography and printing relate to the present movement of writing onto the computer screen
  • how new media influences our concepts of reading and writing
  • “remediation”
  • some aspects of writing on screen have carried over from print based – but other things, like resizing a screen to allow for more text area is completely revolutionary
  • Bolter’s ideas on the history of typography can help us understand and better explain the changes we see in new media reading and writing on the screen

You Say You Want a Revolution?

  • “by placing the new medium against others, and considering how it might function in the extreme, certain assumptions previously taken for granted were upset”
  • the hypertext does not replace the book – it’s more likely a replacement for TV
  • but not every aspect of hypertext has been rosy:
  • Most of the population read information off of big media company sites such as Yahoo, CNN, and MSNBC
  • although individuals can find more sources of information, most do not even try
  • “the open and dynamic docuverse that hypertext was supposed to bring can’t be sensed in the pullulation of possibilities today, even on a Linux computer that is forking like mad

The End of Books

  • allowing students to write on the computer furthered the end of books
  • the ability to collaberate on the authorship of hypertext systems meant that students more easily wrote more well-versed papers
  • “the Golden Age of literary hypertext has ended, this heavily textual era of innovation in the form has given way to the WWW”
  • “perhaps the next way to stimulate students into literary creativity using the computer will involve something more novel than link-and-node hypertext”

Time Frames

  • McCloud has explained how the comic format works – what its underlying structures and techniques are
  • comics = sequential art – and as old as the ancient Egyptians
  • McCloud wrote a comic about comics
  • “new forms do indeed have certain conventions and rules – if the form being studied is considered with care – these rules can be determined..and thus can improve the practice of their art”

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